Last week I received an unusual e-mail from a reader. I call
it unusual because its author did not want a) me to tell him or her where to
find one of the more obscure movies reviewed on the blog or b) for me to send
him or her a copy of the movie for free. (Seriously, people, do actually expect
somebody to do that? Stop sending me your addresses.)
A portion:
I'm a BioWare fan. Not even gonna try to hide my fandom here. Relax though, while this email is coming your way because I read your reviews of The Calling and The Stolen Throne, I'm not writing to put your head on a pike. Quite the opposite actually. Basically, I'd love to write professionally. Preferably for video games but hey if I could do prose then I would not be complaining one bit. As silly as this may sound, I've always looked up to David Gaider immensely…So where's the issue here? Easy. Up until today, Gaider has been... God. Well more or less, I have had several issues with parts of his writing but who can I read without having that? As many writing classes as I've had I'm frankly reading two versions of the same texts as my eyes dance them over - my own version and that of my education's mean eye. This man though has not set off that many red warnings in my head though. He has been who I want to be. Or at least, someone far along the ladder I want to climb, should I be able to go even further. But today I allowed myself to read quite a bit of his criticism, the final pieces of today being your two reviews (sorry, I'm leaving a turd on your doorstep almost by chance, I am really sorry =( ). Everything is changing.
It’s very easy to assume that people who enjoy tie-in
fiction are stupid or lacking in self-awareness, but this isn't necessarily true (even if it often is). The young lady
who sent me this very much wants to write fantasy stories for video games and
fiction, and she feels let down now that she’s realized that her emperor’s ass
is showing.
Her reaction is entirely normal – healthy, even. One of the
more unnerving aspects of “fandom” is how it disconnects people from the
broader scope. I don’t even mean, necessarily, from mainstream or higher brow
literature, but from a broader scope of what might be within the fan’s
interests. It’s also the sort of attitude that corporate interests try to
foster.
It’s almost cult-like in its operation. Fan forums,
especially those that are officially operated by the producers of large
franchises (Bioware Social, Bethesda Softworks et al), cultivate insularity and
reward fanatical obsession. Breaking away from all of the obsession and
idolization can actually be stressful for the fan who once sincerely believed her or his favorite game developer or tie-in writer to be "God."
And that sort of cultivated myopia is what I’ve been railing at
in the reviews of David Gaider’s fiction, and it’s what the sender of this
missive is trying to cope with. She's quite right to be bothered.
David Gaider has done her no favors with his mediocrity, or
with his half-hearted attempts to dodge criticism, or with self-important
puffery – a trait which is consistent throughout Bioware’s public self-image.
If there is one thing that Gaider sincerely does not want, it is for the
readers of his fiction and the players of his games to actually educate
themselves about decent story-telling and game design. Gaider (and the company
that employs him) does not want for the majority of fans to feel the
consternation that drips off of this e-mail.
Thankfully, it isn’t up to him. I wish my reader all the
best.
I've recently been going through the same issues with George Lucas. Of course, people have been bad-mouthing him for years, yet I, as a dedicated Star Wars fan, have largely ignored these complaints. It has only been though my continued exploration of the Expanded Universe and the other Star Wars-related media that Lucas himself does not write that I have slowly come to terms with the "exposed ass" of my own Emperor.
ReplyDeleteI strongly sympathize with your reader, and I, too, wish her all the best (and if she ever does discover some secret inroad to the land of video game writing, please let me know).